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Being the first Frostbite title, there were a lot of growing pains, and there was a huge learning curve in terms of how to make the engine best run on the console. “A huge part of our development efforts was towards making the game run well and look good on the Nintendo Switch, and obviously a big part of that effort was to making the Frostbite engine compatible and optimized for the platform. Ready the Juice Cannons and prepare for battle in Plants vs. Teo also talked about the process of bringing over the Frostbite engine to Switch, which was no easy feat: You’ll be getting 30 frames per second in both modes. For handheld mode, the resolution comes in at 720p, which would be the maximum amount for the screen. But it's not as simple as some saying 'go ahead guys' it's actually really tough. I love what cross-play will bring to every title in the future. When interviewed by MoonLiteWolf in November, Shaun Laker, Live Producer for Plants vs. Zombies: Battle for Neighborville runs at 900p in docked mode. Let's look at what developers have said on the topic. Teo confirmed for us that the Switch version of Plants vs.
